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P company of heroes 2
P company of heroes 2




p company of heroes 2 p company of heroes 2

Sure, Company of Heroes 2 maps aren't big enough to stand in for an entire region, but the principle of the mission is the same as the military tactic: use speed and concentrated firepower to overwhelm enemy positions quickly, and then move on to another target before a counter-offensive can be mustered. I can't say for sure if the exact models used were 100% historically accurate, but the composition of medium tanks, light artillery vehicles, and mechanized infantry combined with close air support is very true to the blitzkrieg doctrine. I had a go at a mission called Blitzkrieg, a fitting title given the year, but even more fitting was the unit load-out I was given to complete it. While they aren't as scripted or plot-heavy as the campaign, each is inspired by actual conflicts or scenarios that occurred during the period, further broadening the historic scope of the series. These first 18 are set throughout the Eastern front of 1941, with future packs presumably covering subsequent years of the conflict. The mode comes with a collection of 18 missions (9 each for the Germans and the Soviets) designed to give campaign players who aren't quite ready to graduate to the school of multiplayer something to do besides go online and get shellacked. Say hello to Theater of War, CoH2's take on challenge maps. Apparently, the developer has been keeping a whole gameplay mode under wraps, and it's quite substantial. So I was surprised when I was contacted for another hands-on session, wondering what else the folks from Relic could possibly have up its sleeve. I've been dutifully grinding away during the beta stress test for Company of Heroes 2, torching pesky mortar squads and making it rain with howitzer emplacements just to bring you fine folks the best impressions I can muster.






P company of heroes 2